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Publications (1)

  • Jorge, C. F. B., de Camargo Ferraz Machado, J. G., Menegassi, C. H. M., da Silva Stecca, R., & Sutton, M. J. (2022). Influential Aspects of Knowledge Sharing in the Context of a Marketplace Platform During the COVID-19 Pandemic: A Brazilian Case Study. International Journal of Innovation and Technology Management, 2250022. https://doi.org10.1142/S0219877022500225.

  • Lang, S., Sutton, M.J.D. (2022). Internal–External Leadership Model in the Post-COVID-19, Digital VUCA World. In: K. Dhiman, S., F. Marques, J. (eds). Leadership after COVID-19. Future of Business and Finance. Springer.

  • Jorge, C. F. B., Valentim, M. L. P., Sutton, M. J., & De Sordi, J. O. (2021). Complexity and knowledge in organisational context: concepts, approaches, boundaries and relations. Journal of Information & Knowledge Management, 20(04), 2150041,

  • Sutton, M. J., & Jorge, C. F. B. (2021). Phenomenological approach to applying reflective journaling to experiential learning. Journal of Applied Learning and Teaching, 4(Sp. Iss. 1). DOI:

  • Sutton, M.J.D, Jorge, C.F.B. (2020). Potential for radical change in Higher Education learning spaces after the pandemic. Journal of Applied Learning & Teaching, 3(1), DOI:

  • Jorge C.F.B., Sutton, M.J.D. (2017). FUNIFICATION 2.0: Knowledge mobilization model for corporate and educational game-based learning, World Journal of Science, Technology and Sustainable Development, 14(2/3), 84-110.

  • Ahmed, A. & Sutton M.J.D. (2017). Gamification, serious games, simulations, and immersive learning environments in knowledge management initiatives, World Journal of Science, Technology and Sustainable Development, 14(2/3), 78-83.

  • Jorge, C. F. B., Sutton, M. J. D. (2016). Games as a strategy in building knowledge management in the context of organizational intelligence. Perspective in Management and Knowledge, 6. Special Issue: Organizational Intelligence and Knowledge Management, 103-118. (Published in Portuguese)

  • Sutton, M.J.D. and Hazeri, A. (2012), Using the Wiki as an Experiential Learning Tool to Engage Students in Undergraduate and Graduate University Courses. In C. Wankel, and P. Blessinger, P. (Ed.), Increasing Student Engagement and Retention Using Online Learning Activities (Cutting-Edge Technologies in Higher Education, Vol. 6 Part A). Bingley, UK: Emerald Group Publishing Limited, 195-225.

  • Sutton, M.J.D., McFarland, C., Sanchez, N., and Vuyovich, J. (January 2012). Using Coaching Ourselves as a Management Development Tool in an Experiential MBA Course: A Case Study in Applying Reflection as a Learning Strategy for Enhancing Engagement, International Journal of Business, Humanities and Technology, 2(1).

[If any of these articles interest you, simply send me a request on the contact page and I will provide a digital copy. I can also make a digital copy of my books dated after 2000 to requesting researchers and learners/students]

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